Tutorial: How to make simple Rapid Fire rune

modded matt

Active Member
Here we will create a simple Rapid Fire rune.

This is very simple, lets start:
Open the Forge editor and click on " My Runes" at the far right.
My runes.jpg
Next click "Add Rune"
Add Rune.jpg
Once in the rune editor, draw a line from .1s to .2s as shown below.
Draw line.jpg
If this rune is used on a tact switch, skip the next step, if the Rune is used on the right trigger adjust the slide bar to the far left in order to set the bar as "release" time.
slide bar.jpg
Now the rune is complete and ready for use. Name and save the Rune to be used in a Rune Pack or adjust the rapid fire speed.
name and save.jpg

Adjusting rapid fire speed. The Rune we just made will amount to the closest equivalent of 5 SPS. To change the SPS settings, we could use a mathematical equation for an exact SPS, or use the simplified converted chart included at the foot note of this post. Keep in mind the converted chart is rounded to the closest half whole number.

To adjust the SPS, open the rune u just created, find the speed multiplier setting (shown in next pic) and adjust the numerical value to the desired setting.
adjust speed.jpg

SPS.png
 
Last edited:

bonefisher

Well-Known Member
Rounds Per Minute / Shot Per Second / Speed Bar Setting / Begin of Rune / End of Rune
90 rpm / 1.5 sps / .3 / 0.333s / 0.667s
120 rpm / 2.0 sps / .4 / 0.25s / 0.5s
150 rpm / 2.5 sps / .5 / 0.2s / 0.4s
180 rpm / 3.0 sps / .6 / 0.167s / 0.333s
210 rpm / 3.5 sps / .7 / 0.143s / 0.286s
240 rpm / 4.0 sps / .8 / 0.125s / 0.25s
270 rpm / 4.5 sps / .9 / 0.111s / 0.222s
300 rpm / 5.0 sps / 1 / 0.1s / 0.2s
330 rpm / 5.5 sps / 1.1 / 0.091s / 0.182s
360 rpm / 6.0 sps / 1.2 / 0.083s / 0.167s
390 rpm / 6.5 sps / 1.3 / 0.077s / 0.154s
420 rpm / 7.0 sps / 1.4 / 0.o71s / 0.143s
450 rpm / 7.5 sps / 1.5 / 0.067s / 0.133s
480 rpm / 8.0 sps / 1.6 / 0.063s / 0.125s
510 rpm / 8.5 sps / 1.7 / 0.059s / 0.118s
540 rpm / 9.0 sps / 1.8 / 0.056s / 0.111s
570 rpm / 9.5 sps / 1.9 / 0.053s / 0.105s
600 rpm / 10.0 sps / 2 / 0.05s / 0.1s
630 rpm / 10.5 sps / 2.1 / 0.048s / 0.095s
660 rpm / 11.0 sps / 2.2 / 0.045s / 0.091s
690 rpm / 11.5 sps / 2.3 / 0.043s / 0.087s
720 rpm / 12.0 sps / 2.4 / 0.042s / 0.083s
750 rpm / 12.5 sps / 2.5 / 0.04s / 0.08s
780 rpm / 13.0 sps / 2.6 / 0.038s / 0.077s
810 rpm / 13.5 sps / 2.7 / 0.037s / 0.074s
840 rpm / 14.0 sps / 2.8 / 0.036s / 0.071s
870 rpm / 14.5 sps / 2.9 / 0.034s / 0.069s
900 rpm / 15.0 sps / 3 / 0.033s / 0.067s
930 rpm / 15.5 sps / 3.1 / o.o32s / 0.065s
960 rpm / 16.0 sps / 3.2 / 0.031s / 0.063s
990 rpm / 16.5 sps / 3.3 / 0.03s / 0.061s
1020 rpm / 17.0 sps / 3.4 / o.o29s / 0.059s
1050 rpm / 17.5 sps / 3.5 / 0.029s / 0.057s
1080 rpm / 18.0 sps / 3.6 / 0.028s / 0.056s
1110 rpm / 18.5 sps / 3.7 / 0.027s / 0.054s
1140 rpm / 19.0 sps / 3.8 / 0.026s / 0.053s
1170 rpm / 19.5 sps / 3.9 / 0.026s / 0.051s
1200 rpm / 20.0 sps / 4 / 0.025s / 0.05s

looks like I have to chart this because its not spacing correctly.
 
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WHITE 4ND N3RDY

ModdingBros Representative
I agree great post. If I get some time this weekend I'll try to create a chart based off this .1s - .2s method using the speed multiplier to get different sps. This way anyone can refer to the speed multiplier chart to set the rf speed they want by drawing a line on RT from .1s to .2s.

One question though. Does the speed multiplier work in decimals like the macro software? Ex macro SM can be set from 0.01 all the way to 10.00. So every setting between 1.00 and 2.00 can yeild 100 different speed variations.

This will take a extensive amount of work if so but if it just goes from 1-10 it can be very simple. If anyone can supply more detailed information on forge speed multiplier I can whip up a sps chart similar to a times table chart! Now anyone can eaisly set desired speed they want using the chart with the .1s to .2s RT line drawn.
 

bonefisher

Well-Known Member
It goes .1 thru .9 to 1 to 1.1 thru 1.9 to 2 and so on to 9.9....If I get a chance if you haven't made it up this week I'll put something out.
 

WHITE 4ND N3RDY

ModdingBros Representative
It goes .1 thru .9 to 1 to 1.1 thru 1.9 to 2 and so on to 9.9....If I get a chance if you haven't made it up this week I'll put something out.
Good to know. This setup is actually quite useful. My math shows it increases in 0.05 increments. So if u have this setup .1s to .2s @ stock SM u have 5 sps. So if it were say 1.01 SM it would be 5.05 sps and if it was @ 1.02 SM it would be 5.10sps and so fourth. So if forge software goes in intervals of 1.1, 1.2 and so fourth it would go 5.50sps @ 1.1 SM 6sps @ 1.2MS 6.50sps @ 1.3 sps ect. So its a very easy system to dial the speeds u want. Macro software is more defined as stated above moving @ 0.05sps every decimal change yielding 100 different speeds between 1.0 SM to 2.0 SM. It will be very easy to make a sps chart using this basic setup!

Just so everyone knows my formula is 200 MS ÷ by speed multiplier then 1000MS (1 second) divided by the number created by dividing 200MS by SM.
 

bonefisher

Well-Known Member
easy formula is 1000ms divided by the sps which you can only use increments of .5 sps in this figure without moving rune around and when building from stock you just slide bar to your answer but I prefer typing it in because it tends to jump around when you go back to check settings.
 

bonefisher

Well-Known Member
When I get some time.... I'll go through all the games to get certain speed and chart them to Berserker's settings.
 

Drastic

Member
Here we will create a simple Rapid Fire rune.

This is very simple, lets start:
Open the Forge editor and click on " My Runes" at the far right.
View attachment 2243
Next click "Add Rune"
View attachment 2244
Once in the rune editor, draw a line from .1s to .2s as shown below.
View attachment 2245
If this rune is used on a tact switch, skip the next step, if the Rune is used on the right trigger adjust the slide bar to the far left in order to set the bar as "release" time.
View attachment 2246
Now the rune is complete and ready for use. Name and save the Rune to be used in a Rune Pack or adjust the rapid fire speed.
View attachment 2247

Adjusting rapid fire speed. The Rune we just made will amount to the closest equivalent of 5 SPS. To change the SPS settings, we could use a mathematical equation for an exact SPS, or use the simplified converted chart included at the foot note of this post. Keep in mind the converted chart is rounded to the closest half whole number.

To adjust the SPS, open the rune u just created, find the speed multiplier setting (shown in next pic) and adjust the numerical value to the desired setting.
View attachment 2248

View attachment 2249

Thanks this helped a lot before I would have a lot of trial and error this cuts that down!

and thank you everyone else on the post as well!
 

bonefisher

Well-Known Member
For increments of 10 rpm's..... Draw a rune from 0.3s to 0.6s and the speed bar is on 1 you will have a 100rpm rapid fire.... Then no need to think about it.... If you set the speed bar with the same rune to 1.1 would be 110 rpm and so on... Speed bar to 6 is 600 rpm.... Anything you want over the 990 rpm range you would have to work different....
 

JIM WALKER

Active Member
Superb post, have found it very useful, although finding the limit of individual weapons is still laborious, thanks guys for the invaluable input.
 

Drastic

Member
Rounds Per Minute / Shot Per Second / Speed Bar Setting / Begin of Rune / End of Rune
90 rpm / 1.5 sps / .3 / 0.333s / 0.667s
120 rpm / 2.0 sps / .4 / 0.25s / 0.5s
150 rpm / 2.5 sps / .5 / 0.2s / 0.4s
180 rpm / 3.0 sps / .6 / 0.167s / 0.333s
210 rpm / 3.5 sps / .7 / 0.143s / 0.286s
240 rpm / 4.0 sps / .8 / 0.125s / 0.25s
270 rpm / 4.5 sps / .9 / 0.111s / 0.222s
300 rpm / 5.0 sps / 1 / 0.1s / 0.2s
330 rpm / 5.5 sps / 1.1 / 0.091s / 0.182s
360 rpm / 6.0 sps / 1.2 / 0.083s / 0.167s
390 rpm / 6.5 sps / 1.3 / 0.077s / 0.154s
420 rpm / 7.0 sps / 1.4 / 0.o71s / 0.143s
450 rpm / 7.5 sps / 1.5 / 0.067s / 0.133s
480 rpm / 8.0 sps / 1.6 / 0.063s / 0.125s
510 rpm / 8.5 sps / 1.7 / 0.059s / 0.118s
540 rpm / 9.0 sps / 1.8 / 0.056s / 0.111s
570 rpm / 9.5 sps / 1.9 / 0.053s / 0.105s
600 rpm / 10.0 sps / 2 / 0.05s / 0.1s
630 rpm / 10.5 sps / 2.1 / 0.048s / 0.095s
660 rpm / 11.0 sps / 2.2 / 0.045s / 0.091s
690 rpm / 11.5 sps / 2.3 / 0.043s / 0.087s
720 rpm / 12.0 sps / 2.4 / 0.042s / 0.083s
750 rpm / 12.5 sps / 2.5 / 0.04s / 0.08s
780 rpm / 13.0 sps / 2.6 / 0.038s / 0.077s
810 rpm / 13.5 sps / 2.7 / 0.037s / 0.074s
840 rpm / 14.0 sps / 2.8 / 0.036s / 0.071s
870 rpm / 14.5 sps / 2.9 / 0.034s / 0.069s
900 rpm / 15.0 sps / 3 / 0.033s / 0.067s
930 rpm / 15.5 sps / 3.1 / o.o32s / 0.065s
960 rpm / 16.0 sps / 3.2 / 0.031s / 0.063s
990 rpm / 16.5 sps / 3.3 / 0.03s / 0.061s
1020 rpm / 17.0 sps / 3.4 / o.o29s / 0.059s
1050 rpm / 17.5 sps / 3.5 / 0.029s / 0.057s
1080 rpm / 18.0 sps / 3.6 / 0.028s / 0.056s
1110 rpm / 18.5 sps / 3.7 / 0.027s / 0.054s
1140 rpm / 19.0 sps / 3.8 / 0.026s / 0.053s
1170 rpm / 19.5 sps / 3.9 / 0.026s / 0.051s
1200 rpm / 20.0 sps / 4 / 0.025s / 0.05s

looks like I have to chart this because its not spacing correctly.

? what are rounds per min. (rpm) how do u figure it out.. like what is 800rpm?
 

bonefisher

Well-Known Member
? what are rounds per min. (rpm) how do u figure it out.. like what is 800rpm?
rounds per minute (rpm) is what your gun can fire at the most per minute.... to figure the shots per second you take 800rpm divided by 60 seconds = shots per second 13.33333333333333sps...... there is a 1000 milliseconds in a second so you take a 1000ms and divide that with your 13.33333333333333sps and you get 75.00000000000002ms which just round off that to 75ms which turn that into seconds for viking forge is 0.075s.... you don't see that number til you scroll the speed a little to like 2 on the speed bar...then you see 0.075s which is the end of you rune...you want to at lease 50/50 the rune with release trigger and pulled trigger....You want to start the run at 0.04s and draw to 0.075s and there you will have a perfect 800rpm rapid fire....
 

WHITE 4ND N3RDY

ModdingBros Representative
RPM or (rounds per minute) is exactly how it sounds meaning the max amount of ammo a particular weapon can fire in one minute.

It seems to be the standard now on rating how fast a weapon can fire. Before it was sps or (shots per second).

Bonefisher has listed a very reputable website that has very accurate RPM settings for almost every FPS games out. U can use his chart that breaks RPM to SPS to calibrate the proper speeds to your favorite weapons.

So like bonefisher stated draw a rune starting @ .3 to .6. @ speed multiplier 1 that's 100 rpm. 1.1 would be 110 rpm. Simply put if u want 800 rpm u would set the multiplier to 8.

Symthic.com gives u your gun stats, just use his scale to get the speed u need for the weapon u want to use. This is a great alternative to using the sps method.

Great post bonefisher ; )

(Update bones beat me to it again lol)
 

JIM WALKER

Active Member
Much happier when you both post, even if your saying the same thing, better than no posts at all, besides, by both saying it, it reinforces the validity for those looking for answers, so keep doing it fellers, (include mighty matt in that comment too), lol
 

NRG

New Member
Hey Modded Matt, Why do you want the two points on your timeline for the rapid fire to be to the far left. Don't you want at least one of the points to be fully depressed?
 
Hey Modded Matt, Why do you want the two points on your timeline for the rapid fire to be to the far left. Don't you want at least one of the points to be fully depressed?
i must admit that is something i dont understand either.
 
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