Jitterbug Fix

This doesn't fully fix the issue, but it improves it, there is one issue though:

- You can't do it while there is anything on your screen that requires you to hold down "X" (Sentry Guns, A.G.R, Dropped Weapons)

I only have it made for the fast method on tactical. You MUST put it on the RT.

Credits to fisherguy222 for finding the fix while we were playing in a game.
 

Attachments

  • JitterBugFixFastTactical.vkm
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Last edited:

bonefisher

Well-Known Member
So when the guns start gathering around showing that you can grab by hitting X it doesn't have issues? It still shoots correctly?
 
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bonefisher

Well-Known Member
Yes everything you put down and weapons! Other words anything that had X in the macro caused this! They also wrote code on the Y for those two guns! 870 & KSG
 
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bonefisher

Well-Known Member
I had a couple after that original that does the same when the guns drop no dice! Have fun trying! Hope you get it! For me I'm not wasting effort...I take as loss!
 
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SHawking

New Member
Do you need to have a tactical set-up in order for this to work (i.e. will this work with the default button layout)? Also, I'm assuming Dexterity is a standard in order for this to work?

Many thanks for the macro mate :D
 
Hey guys I just finished working on one of my own jitters, been trying to get past the "hold X to pick weapon up", I have a jitter that still shoots even if there's weapons on the ground. I used the theatre mode to merge a bunch of clips together of me walking on top of a weapon and shooting. Will upload the video to youtube then put the video in this thread, then upload the macro in here
 
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