fast reloads?

a Spec Of fluff

New Member
Iam slowly working on them 1 each night lol

edit : just finshed Light Machine guns
working on Assault Rifle Now
(hurrying along nw i know someone apart from me whats them/should be send them for upload later today maybe 10:00 GMT (I will be uploading the Assault Rifle and LMG for nw)

second edit
one the last assault rifle gun nw
 

a Spec Of fluff

New Member
Right after 7 hrs and 15 ish minutes, All Light Machine Guns and Assault Rifle fast reloads are done (none sleight of hand only) i will do all other possible guns in the next couple of days. I have sent them for upload about 22:13 GMT

(please note: when using fast reload glitch with X,Y,Y jitter mod any speed, it will not work unless you have a toggle switch made, to toggle the reload glitch on/off. Another thing to note : is do not use the M72 LAW launcher(it does work but its buggy). Yet another thing to note is : this will not work with Dual Mag attachment (it will the second reload/but not the first. It is possible to make it work for both but it would require abit off editing and 2 buttons, one for first reload and one for second reload, trust me it wouldnt be worth it).


You can use any other attachment with reload glitch!!!!

As of the moment i have no plans to do sleight of hand versions of these macros!!! (these macros are designed to work on the X button only) But if you wish to make them work on a Tactile switch or any other button.You need to move what i have done to the right 6 spaces and then go to the beginning of the macro and go in 2 space(in the "X button" row) and click and drag 2 space and click save (floppy disk to right of the timeline editor) (I can make tacticle ones on request if you wish unless high demand and i might make the in the next month or so)

thanks
Chris (aka a Spec of Fluff)
 

obo

New Member
I'm confused, why can't you just assign a macro to a tact switch? Why do things need to be changed up?
 

odingalt

Well-Known Member
Staff member
I think I might see if I can have spec send me the macros, we should be able to fix the macros so they can be assigned to both the X button and the tac switches without modification.

Though I can only commend him for spending so much time in front of the console getting the timings down!!!!!
 

JLIT

Member
I would love to help in any way I can, sounds like you did some serious work and me along with many others will be grateful
 

a Spec Of fluff

New Member
Just an update
I have sent one of my macro to be looked at (sorry if iam wrong about not being able to use tactile switches. Iam still fairly new to macro editing, this has been my first big project. I will be doings SMG to night and then Sniper rifles and any other gun that is capable of a fast reload the day after)

thanks chris (aka a spec of fluff)
 

a Spec Of fluff

New Member
Right in from work and i am starting with the SMG nw i will postr again when finished doing the SMG and if its not to later i might start the sniper rifles tonight
 

a Spec Of fluff

New Member
right SMG's are done, but i wont be sending them for uploading, until Odin has had a look at the macro i sent him (if u can use a tac switch as well. I then will have to make all changes to all 30ish macros. I will then send them for upload and then it should be a couple of days after tht) I will keep you posted on how it is getting along

thanks Chris (aka a Spec Of Fluff)
 

a Spec Of fluff

New Member
Just another update
Not heard anything back from Odin yet (u might think; this post iss pointless. But i just want to keep you guys informed). I have not yet done the sniper rifle reloads for some reason thier are quite buggy because they are quite slow to change(by this i mean takes alot longer to switch to a pistol and back again) but they should be done by the end of the week

thanks chris (aka a Spec Of Fluff)
 

odingalt

Well-Known Member
Staff member
Spec,

I attached an example. This one will actually work both assigned to the X button as well as assigned to a tac switch so we don't need both versions.

Do you want me to make this edit to all the macros or do you feel up to the task? :)
 

a Spec Of fluff

New Member
I will do the edit, ( i will delete all the rest for upload, and when i manage to get the snipers right, i will upload all again. Give me upto a couple of days, should take less)

thanks for you patience guys and girls
chris (aka a Spec Of Fluff)
 

a Spec Of fluff

New Member
Hi yet another update
Just to say all edits are complete so people can assign these to Tacticle switches or to the X button (and a few minor adjustments to the glitches)
just got sniper rifles to do (and some testing on secondarys and specialists : Crossbow etc i dont think thier will be but i will check)

thanks chris (aka a Spec Of Fluff)
 

a Spec Of fluff

New Member
A good update

Right AR's , LMG's, SMG's, Sniper Rifles and Pistol, fast reloads are done and have bin sent for upload about 15 minutes ago!(finally lol that PSG1 is a b**ch)
I'am afraid thier is only one glitch for specials: the crossbow but its such a small difference, all of about 0.015 seconds. So by the time the double tap "y" is finished it actually works out a slower reload time.

Please Note

I'am thinking of doing the 2 most popular out each gun class; including AR/LMG/SMG/Sniper Rifle and Pistols(E.g. So if the Commando and the FAMAS are the 2 most popular Assault Rifles (AR) i will make a sleight of hand, fast reload macro for them only. (The reason for this is, i dont see much point in using a fast reload macro if your using sleight of hand "My Personnal Opinion") this is not to say i wont do them all eventually

Please Read the Above

Post which guns of each class you use most of, and by next friday i will count them all and start creating the SoH Macros for these extra 10 Macros!!

Thanks
Chris (aka a Spec Of Fluff)
 

PS3andCOD

Contributor
Try exactly 50% of the normal reload, and if not increase it a notch or two. In the other games, the slight of hand reloads are half or a fractional amount above half.
 
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