ok so when i use jitter on the BO hex editor(only have this problem with this editor..........also V360relfex has confirmed this problem too)it continues to do the sequence after i let go of the trigger....... i tried the jitter on MW2 too and it does the same thing... X,Y,Y fast is the speed...
i agree with this......this also sounds like it might be changeable in the coding......however you can also clear out that "dead space" in the macro software.
personally i use them both.....equally.....the galil is just overpowered its just as inacurate........... oh and od you should try X,y,y FAST!!!!......it PWNS!!!!!!!!!