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  1. Y

    Halo Reach Bumper Jumper Deluxe Macro Set

    good stuff :D
  2. Y

    TURBO KNIFE TOMAHAWK + SEMTEX

    Re: ~~V10.0 TURBO KNIFE~~ v10.0 is good stuff. I've gotten into several knife fights and it's great cause all I have to do is aim and hold down a button. People are especially baffled at the final kill cams Scavenger Pro + Warlord Pro + v10.0 on Nuketown is especially beast. Great job!
  3. Y

    TURBO KNIFE TOMAHAWK + SEMTEX

    Re: V5.0 Turbo Knife INSANE OUT NOW quick question Since Steady Aim Pro allows you to recover quicker from knifing, will it mess up the macro???
  4. Y

    Datel releases new programmable 360 controller

    I have both the Datel and the Viking and IMO the Viking is the best controller available now. The one thing that's good about the Datel is that when I have people over that are MW2 crazy and we play Halo: Reach, they can use that controller and there's no learning curve. That is the only...
  5. Y

    Halo: Reach

    also, ive created a macro that makes the assault rifle shoot perfectly straight with no reticule bloom. I'm still perfecting it and would definitely love some help on testing it. (it skips around sometimes) It has greatly increased the range of the AR though.
  6. Y

    Halo: Reach

    you don't have to be host, you just have to have good aim (headshot in reticule) when you melee. I posted a macro of it a while back... Shot Shot+Switch weapons Melee if you find it, assign it to a tact switch....it's pretty volatile though and very hard to implement into actual gameplay...
  7. Y

    Halo: Reach

    hmmm, I have yet to see this lunge phenomenon you're speaking of... how do you do it?
  8. Y

    Start/Back Buttons on Timeline Editor?

    Will this be an option in later software versions?
  9. Y

    Looping?

    can you go more into detail on this? I just need a constant random sequence of button presses that will last forever, preferably with no A or B or X button presses I just don't know how to activate the bug... :?: :?: :?: this is for letting the game idle in Halo: Reach firefight...
  10. Y

    Looping?

    is it possible to create a macro that would constantly repeat itself with no user input? if not, what is the longest macro that can be made?
  11. Y

    BXR

    don't think it's possible with the Assault Rifle since you are essentially getting a headshot kill. it is possible with the pistol though.
  12. Y

    BXR

    Halo: Reach BXR it's set up for the DMR and any secondary.
  13. Y

    Halo Reach Glitch/potential macro!

    wow i need this immediately
  14. Y

    Temporary Macro Library

    excited about this
  15. Y

    Temporary Macro Library

    Halo: Reach: Anyone done any experimenting with the DMR to see if there's a way to lessen reticule bloom? Constant crouch while shooting? I don't have my controller yet (in the mail) otherwise I'd check for myself. also is there a way to make a macro that would constantly replay itself to...
  16. Y

    Halo: Reach

    Regarding the reticle bloom, because crouching resets your reticle faster than when you're standing, it may be possible to macro a crouch everytime you pull the trigger. A thought. Oh and constant crouching everytime you jump Two ideas... And remap the left trigger to act as a zoom in...
  17. Y

    Halo: Reach

    I'm going to record myself doing an exact 360 spin and then just assign it to a button for when i get bored or in case of any other situation where a 360 spin would help make something better. 360 spin.
  18. Y

    Halo: Reach

    Anyone have any interesting macros/ideas?
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