modded matt
Active Member
I posted this in another area of the forum. One of the members was having issues making a slightly complex rune pack, so I am posting his example here so others may learn. THis Rune is not that complex, you just need a good understanding of the Forge software.
Copied from "Get Tebagged" post:
I believe the limit is 30 groups. each different action should be in a different group. for what I did below, group one is rapid fire. Group one has three runes below it. (ONLY ONE RUNE CAN BE ACTIVE AT ONCE IN A GROUP) so it doesn't matter because the three different runes are different speeds, so we only need on active at a time. Group 2 is A button, and group 3 is b button.
Tips:
Unless you are getting very complex, leave the page section at the top blank. I use a different page for each game I play.
One thing to remember is that you must turn the group on or activate the group. I generally use one sequence for all my "special mod" groups. (if you use the same activation sequence, it turns all the mods on at the same time) For you I did not do this, you will see in the explanation below.
The playback area is what button you press to make your rune run. do not confuse "playback" with "activate"
OK on to your pack:
I gave you rapid fire with three settings. A button on #2 and B button on #4. If you want to edit this, follow the pictures below. Dont forget the activation sequence.
Now the runes to make this pack:

Copied from "Get Tebagged" post:
I believe the limit is 30 groups. each different action should be in a different group. for what I did below, group one is rapid fire. Group one has three runes below it. (ONLY ONE RUNE CAN BE ACTIVE AT ONCE IN A GROUP) so it doesn't matter because the three different runes are different speeds, so we only need on active at a time. Group 2 is A button, and group 3 is b button.
Tips:
Unless you are getting very complex, leave the page section at the top blank. I use a different page for each game I play.
One thing to remember is that you must turn the group on or activate the group. I generally use one sequence for all my "special mod" groups. (if you use the same activation sequence, it turns all the mods on at the same time) For you I did not do this, you will see in the explanation below.
The playback area is what button you press to make your rune run. do not confuse "playback" with "activate"
OK on to your pack:
I gave you rapid fire with three settings. A button on #2 and B button on #4. If you want to edit this, follow the pictures below. Dont forget the activation sequence.

Now the runes to make this pack:
