xxVIKINGxx
New Member
***BLACK OPS*** Im getting mod blocked sometimes when I use 8.7sps I don't know why because when I use 8.9sps it's fine. I guess I was just hoping someone could shine some light on what's happining :? Thank's
xxVIKINGxx said:Im getting mod blocked sometimes when I use 8.5sps I don't know why because when I use 8.9sps it's fine. I guess I was just hoping someone could shine some light on what's happining :? Thank's
xxVIKINGxx said:I never transferd a vks. file before I have no idea on how to do it I'll try and figure it out. What happen's is it will let me shoot at someone for a lil bit then it locks up and I dont think it happens all the time Im not sure cause most the time it only takes me a couple shots to put someone down but I'll try and post it
xxVIKINGxx said:aright thanks man I appreciate the help
Divine said:Jet anybody figure out why the new rapid fire "locks" up sometimes. I will load up my anti recoil tonight for you to look at...i mean if it cant be fixed no biggie.....it only does it every once in awhile...(usally when i really need it). Lol
Divine said:Jet here is the perfect anti recoil for invert sensitivity 2 i sped it up too to 0.89 from the orginal 0.87....it works excellent for my controller, not sure how it would work with anybody else's. The only problem with it is the "Jam" that occurs every once and while. Cheers.
Divine said:Have u tried to go faster then that?
odingalt said:I actually run the standard rapidfire and turn it down to 0.80 and I take the akimbo which is set for something like 1.76 and tune it down to like 1.70. It seems like heavy firing with lots of characters lags it out (since the game is literally hosted on another dude's xbox 360 console and most cable modems are capped at something small like 3MBPS)
Yes, I'm sure some of you are lucky enough to have uberl337 ISP's that have higher caps but before you post I'd appreciate it if you post your speedtest.net results so we can verify any claims about UPLOAD speeds since that is what counts when you are hosting a game.