Most fighting games now have trials, that start easy and get harder, most of us can pull off the early ones, and the first few hits of the harder ones, but remembering all those moves just adds to the pain. Using timeline editor (and I dont want to sound ungrateful here) is just so random, and unless you have time to edit, experiment, its pretty useless, unless your someone who knows it inside out, like KG for example who rocked the SSF4 macros. Timeline editor works 100% dont get me wrong, but it does feel more advanced user friendly, and things need to be setup right. All that plugging in / unplugging of the controller can not be healthy for it.
I have edited macros for hours on end, and got nowhere, it took me 5 hours to complete 1 trial in SF4 last week. For a £250 controller, this was embarrasing, I either learn timeline editor, which I really struggle with. Or find an alternative, well its not brilliant, and certainly not practical, but I found a method thats helping me fly through MVC3, and yes, even the hard trials!!
Recording macro feature is your friend, assign it. The method is simple. Learn the first half of a combo, usually the easiest part, and once you think you can do it (forget second half), hit record and do the first half of the move again, dont worry about pushing "stop record" fast, there is no rush, just do the half combo, then stop recording. Test your recording, 9 times out of 10, it will playback exactly what you did. All you need to do now is remember the second half of the combo, once happy with it, hit play macros, then link the second half in, this way you only need to remember the end of a combo, and most of the time you will nail it!! This method is better for SF4, SSF4, MKvsDC and SF3. Problem with MVC3 is the combos are a bit longer than the average trial, but breaking it up makes it easy, plus MVC3 is easier than SF, you have lots of room for error.
I have edited macros for hours on end, and got nowhere, it took me 5 hours to complete 1 trial in SF4 last week. For a £250 controller, this was embarrasing, I either learn timeline editor, which I really struggle with. Or find an alternative, well its not brilliant, and certainly not practical, but I found a method thats helping me fly through MVC3, and yes, even the hard trials!!
Recording macro feature is your friend, assign it. The method is simple. Learn the first half of a combo, usually the easiest part, and once you think you can do it (forget second half), hit record and do the first half of the move again, dont worry about pushing "stop record" fast, there is no rush, just do the half combo, then stop recording. Test your recording, 9 times out of 10, it will playback exactly what you did. All you need to do now is remember the second half of the combo, once happy with it, hit play macros, then link the second half in, this way you only need to remember the end of a combo, and most of the time you will nail it!! This method is better for SF4, SSF4, MKvsDC and SF3. Problem with MVC3 is the combos are a bit longer than the average trial, but breaking it up makes it easy, plus MVC3 is easier than SF, you have lots of room for error.