Up until now I have not directly engaged you guys in a discussion on PS4 Berserker, mostly because XBOX One Berserker had bugs and badly needed features. We're close to having all that stuff for XBOX One Berserker solved (namely, having rune recording and retrieval as well as pack sharing). PS4 Berserker software will be 90%+ based on the XBOX One Berserker software and so we felt we needed to nail down some things on XBOX One before moving to PS4 (else PS4 Berserker would suffer all the same exact problems).
Ok, now that the software and forge are shaping up, time to talk to you guys. Frankly, we're scared to put money into PS4 Berserker just to find out nobody wants it. Our kickstarter for this project was a disappointment at 9 backers. (
https://www.kickstarter.com/projects/845956528/berserker-the-cloud-based-ergonomic-ps4-gaming-con). Even though we sold thousands of XBOX 360 macro controllers (And are still selling them today), we've sold less than 200 XBOX One Berserker controllers (143 last time I counted). We have to sell over 600 Berserkers before we break even financially on the project. At this rate, we're never gonna get there.
I can't afford to gamble on PS4 Berserker and find out nobody wants it as this project is already deep in the hole with no end in sight. I can't launch PS4 Berserker without some sort of pre-order in place so I know that customers will show up to the party. I do need to spend about another $20,000-$25,000 to launch PS4 Berserker, which means I need 100 pre-orders. (This money is for adapting the XBOX One software to the PS4, hardware prototyping and some money towards the first production run). So, if I can generate around 100 pre-orders for PS4 Berserker, then the project is a go for me. I just don't know if there are 100 customers out there to be had based on the big flip we experienced with XBOX One Berserker.
If you guys have any ideas, I'm all ears.
And generally speaking, open to ideas on what I can do to get customers to believe in Berserker like they did in Macro. As detailed in this post
http://www.viking360.com/forums/threads/berserker-technical-post.6063/ the Berserker is 100x more powerful than the Macro ever was, but I managed to completely kill the Bererker's popularity in the process of creating the new software. I don't have the financial means to go back and do anything drastic (such as port the XBOX 360 Macro to XBOX One).